LightWave 3D is the perfect combination of power, speed and value. Easy to learn and use and versatile enough for any application. LightWave is a complete modeling, rendering and animation system used extensively in broadcast television production, film visual effects, video game development, print graphics and visualization. LightWave offers extensive platform support including, Windows 32-bit, Windows 64-bit and Mac. LightWave also offers full support of systems with multi-core processors. In addition to LightWave?s highly regarded photo-real render engine each license comes with 999 free render nodes, making it the most affordable, efficient render pipeline option on the market.
Layout:
Rendering Major Core Changes to the LightWave Rendering Engine
Animation/ Character Animation Relativity 2 Sticky Proximity Quaternion Rotations Align to Path User Interface/ Workflow Improvement Mesh Editing List Manager OpenGL Improvements UI Configuration Visor File Format Support: Tiff importer Configuration Files Layout General and Display Options Redesigned New Render Status Panel Render Globals Deformation Evaluation Order Controls Load-From-Scene System Redesigned Scene Loading Modeler: Redesigned Subdivision Surface Core Engine Implementation of Catmull-Clark Subdivision Surfaces in Modeler Edge Selection (throughout Modeler) Edge Weights Multishift now operates across multiple layers New Modeler Tools Center Pivot G-Toggle Set Sharpness Multishift New LScripts Flip it/ Flip it fast Absolute Measure CutSwapPaste/CopySwapPaste Mirror X/ Mirror Y/ Mirror Z SDK Improvements Documentation Improvements
Animation/ Character Animation
User Interface/ Workflow Improvement
Modeler:
New LScripts
SDK Improvements
Documentation Improvements